View Full Version : DIY joystick

February 17th, 2009, 07:42 AM
Hey, I have an old keyboard (about two years), and want to make a joystick for MS flight simulator 3.0, 4.0, 4.0b, 5.0 and 5.1b. Does anyone know if this is possible? All I want is up/down left/right and throttle. Up=8n Down=2n left=4n right=6 throttle up=9n/pgup throttle down= 3n/pgdwn. Would be nice for it to be user-definable as to what the different axises meant.

PS #n means numerical keypad.

February 17th, 2009, 09:36 AM
Wouldn't a better solution be... an actual joystick? I don't see what can be gained by trying to cannibalize a keyboard to make a joystick. A real joystick gives you analog control of the yoke.

If you look hard enough (ebay?) you might be able to find actual flight control yokes that plug into the joystick port; I used to have one that I got at a garage sale a decade ago.

Terry Yager
February 17th, 2009, 10:11 AM
I see yokes all the time at thrift stores. If ya can't find any in your area, I'll keep an eyeball out for one for ya.


February 25th, 2009, 04:16 AM
i myself has been looking for something like this:


February 25th, 2009, 05:33 AM
That is just TOO COOL!

February 26th, 2009, 05:57 PM
I'm looking for one of those keyboard joysticks, myself, too. The only time I saw them for sale it was like, $30 and I passed on it. Maybe I ought to make my own...

That clear one would be really neat to have, though. All that's left is one for a Unix machine that covers the H J K L keys.


February 26th, 2009, 08:14 PM
to answer the original post, yes, you can hack a keyboard controller. you can take the keyboard matrix and assign the keys to switches in a DIY gamepad/joystick. check out:


however since you will be using it for flight sim, it might be better if you hack the gameport to get analog controls. your problem now is how to mount the linear potentiometers. typical value is 100k ohms to 150k ohms, linear.