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View Full Version : What DOS Game uses 16 bit sound?



barney
October 6th, 2011, 01:16 PM
I installed a new sound card and I would like to test its 16bit compatibility. What DOS game do you know of that has true 16 bit sound? Thanks.

Unknown_K
October 6th, 2011, 01:40 PM
DOOM2 should work, shareware versions are still out there

barney
October 6th, 2011, 02:02 PM
I'll have to give that a try. I do have Wing Commander II installed. Would that fit the 16bit clasification for sound?

deathshadow
October 7th, 2011, 01:57 AM
I'll have to give that a try. I do have Wing Commander II installed. Would that fit the 16bit clasification for sound?
Nope -- 8 bit sound for the samples, adlib sound for the music (well, unless you go midi / mt-32).

One that takes a bit of hardware, but is a great test is "terminal velocity" which lets you set all sorts of audio options right up to 44khz 16 bit... game REALLY takes at least a 486 or higher to enjoy it though.

You might also try some of the various mod/s3m tracker programs. While the samples in mod files are only 8 bit, s3m's can go higher and the 16 bit mixing makes a big difference in quality.

Maverick1978
October 7th, 2011, 05:47 AM
IIRC, Epic Pinball would use 16 bit 44khz, but would require a fast 386 to do so. Shareware versions of the Android table are easy finds. Also One Must Fall 2097, which is now freeware (search Google for it).

Cevyn
December 10th, 2011, 03:49 PM
Cubic Player will do the trick perfectly. So would MPXPLAY - just play an MP3.