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DOS-Master
April 20th, 2006, 11:36 AM
what is it? I like the atari 2600 and 5200 they both tie

Bill_Loguidice
April 20th, 2006, 11:43 AM
Impossible to say for me. I have every one ever released in the US, save for an Adventurevision. I grew up with an Atari 2600 and ColecoVision, so I tend to favor those, but I've enjoyed quite a few consoles over the years. My current favorites are the Xbox 360 and PSP. I will say, that of the old systems, the Atari 2600 is naturally the most intriguing as the homebrew scene for software and hardware is tremendous with high output and high quality. The Vectrex is up there to though in that regard, just not to the same degree...

USSEnterprise
April 20th, 2006, 12:03 PM
2600, NES, and the PS2, but I do most of my gaming on PC

Terry Yager
April 20th, 2006, 12:44 PM
The only games I ever play are 'Snake Pit' and 'Tank Attack' on the Epson PX-8, and 'Bomber' and 'Artillery' on the Epson HX-20. Do those count?

--T

jjzcp
April 20th, 2006, 01:27 PM
The only video game system i have is an Xbox. The next best thing i have is a dell T450 XPs, an old gaming computer.

Terry Yager
April 20th, 2006, 01:47 PM
what is it? I like the atari 2600 and 5200 they both tie

What, no 7800???

It was great for those games built specifically for it (PolePosition, OneOnOne-Dr.J vs. Larry Bird, Choplifter, etc. (and what was that hocky game called...?)), but still backwards-compatible with all the 2600 carts.

I used to get sucked-into a lot of games vs. my kid (which I always 'threw', so's not to bruise his young ego (yeah, right!)).

--T

CP/M User
April 20th, 2006, 03:05 PM
Terry Yager wrote:

> What, no 7800???

Yeah, I my first console was a 2600, but then I went 7800 -
just to show off to my NES friends.

The 2600 has some great games though, Mario Bros., Dig Dug,
Crossbow (funnily enough their also 7800 games too - I've only
got Dig Dug on the 7800, which is a little bit harder I must
admit - still a classic). Also Activision had some great games
for the 2600 like H.E.R.O., Tennis was a little gem, Keystone
Cops, Pitfall 1 & 2, River Raid was another goodie.

> It was great for those games built specifically for
> it (PolePosition, OneOnOne-Dr.J vs. Larry Bird,
> Choplifter, etc. (and what was that hocky game
> called...?)), but still backwards-compatible with all
> the 2600 carts.

Yeah, my 7800 was funny in that regard playing the 2600 games.
The colours were all funny - then I discovered this was
something to do with NTSC<->PAL cause when I set my telly to
NTSC mode the proper colours would be displayed. I still have
my 2600 in this regard & plus it's all about good memories it
brings.

I didn't have the hocky game myself, but on the box it seize
it's called Hat Trick. I never really got many 7800 games,
which is why I'm interested to get some when I have more time.
I added one to my collection last year, but now I've got to
fix up the power stuff unit to get my console working again -
to the repair shop. Thankfully the console still works well.

The only delima I've had in regards to collecting games is
being careful to get the PAL based games, apparantly the NTSC
7800 games don't go too well (even if the telly supports the
NTSC bit - it's all 'bout the console). Pity though there's
not much around here in Oz - which limits me to PAL countries
or countries which hopefully have PAL games (the sites are
good in this regard).

But yeah, the 7800 games I've enjoyed have been Ballblazer,
Commando, Dig Dug, Planet Smashers, Scrapyard Dog & Tower
Toppler (also known as Nebulus on other computer systems).

CP/M User.

DOS-Master
April 20th, 2006, 03:13 PM
What, no 7800???

It was great for those games built specifically for it (PolePosition, OneOnOne-Dr.J vs. Larry Bird, Choplifter, etc. (and what was that hocky game called...?)), but still backwards-compatible with all the 2600 carts.

I used to get sucked-into a lot of games vs. my kid (which I always 'threw', so's not to bruise his young ego (yeah, right!)).

--T

I didn't like the 7800. I already spent my money on the nes (R.O.B. was awesome!)

Terry Yager
April 20th, 2006, 03:39 PM
Hat Trick! Yeah, that's it. I used to love it when the Zamboni would come out, just to give my thumb a little rest-break.

--T

DOS-Master
April 20th, 2006, 04:30 PM
...................................

carlsson
April 20th, 2006, 05:42 PM
Gotta be C64GS. ;-)

DimensionDude
April 20th, 2006, 05:44 PM
Well, the only console I own is an Atari 5200 that I bought new in the early 80s. I have about 20 game carts, nothing too rare, perhaps the Space Shuttle simulator is the rarest one I have. When I get the urge to play I'll usually put in Defender, Super Breakout or Centipede. The bearings in the trackball are bad so it doesn't work very well at the moment.

Oh, just remembered, I have a Sears Tele-Game system, too. It is, of course, the Sears version of the "second generation" of Pong with separate wired controllers.

I was working at Domino's Pizza when I got the Atari, it totally "owned" my buddy's Intellivision :)

Kent

CP/M User
April 20th, 2006, 06:06 PM
Terry Yager wrote:

> Hat Trick! Yeah, that's it. I used to love it when
> the Zamboni would come out, just to give my thumb a
> little rest-break.

Sorry I don't know it too well, does it play well?

My fav. 7800 game from my collection has to be Commando, it's
so close to the arcade version. I thought it was a
disappointment when I played around with the CPC version -
just goes to show how a video card can have an impact on the
game, but even the soliders work closely to the arcade
version. Scrapyard Dog is also great too, I simply found it
very addictive to play.

Be interesting to get Ikari Warriors for my 7800 - the version
from my CPC I must admit is very good (my favourite game).
Haven't played it at the arcades though.

CP/M User.

Starshadow
April 20th, 2006, 10:12 PM
Vintage: Tie between the Vectrex and the Atari 5200( Space Dungeon rocked!)

Classic: SNES

Semi-Classic: Dreamcast, has my 2 favorite RPGs, Grandia II and Skies Of Arcadia

Modern: Game Cube, highly under-rated

Handheld: Game Gear and Wonderswan Color( first handheld to get true Final Fantasy Ports with FF1,FF2 and FF4 )

CP/M User
April 20th, 2006, 10:31 PM
Starshadow wrote:

> Handheld: Game Gear and Wonderswan Color( first
> handheld to get true Final Fantasy Ports with FF1,FF2
> and FF4 )

Oh boy! The Game Gear brings back memories. I nearly got one
of them cause I liked the Colour Screen. Initally I was
tossing between a Game Gear or an Atari Lynx. I dismissed the
Lynx - cause I felt Atari does the Dirty to itself, by
limiting the number of games it makes for it's machines. Game
Gear I thought was the thing to kick Gameboys butt - in the
end I went for the Gameboy (I suprised myself & others - cause
it was B&W) merely cause it seemed to have plenty of games to
back the unit. In a way it killed Game Gear - which was more
expensive & had less games for it - sure it was 16bit based,
which I thought was another plus, but I questioned for how
long would this unit continue. Sure enough - Gameboy B&W unit
went for a little while - until they brought out the Colour
units.

But now, it just seems these consoles & hand held units last a
couple of years - before their updated. Bit sad really...

CP/M User.

DOS-Master
April 21st, 2006, 05:55 AM
the nintendo 64 was good but I'll never forget the Christmas of 1980 when I got my 2600.


games for n64:

super mario 64
starfox 64
nba jam 1997
super smash bros.

bbcmicro
April 21st, 2006, 10:14 AM
Eh, its hardly Vintage but Sega Megadrive every time.

I think it got crushed abit by the SNES ( or was it the nes?)

I modded mine with an area switch :cool:

carlsson
April 21st, 2006, 01:59 PM
Megadrive (Genesis) and SNES were of the same generation, yes. Dunno who crushed who; Sega added a CD option but maybe Nintendo had the bigger market share in the long run. They'd classify as vintage with me, while Jaguar, N64 and what else came before PlayStation 1 are borderline.

CP/M User
April 21st, 2006, 02:20 PM
carlsson wrote:

> Megadrive (Genesis) and SNES were of the same
> generation, yes. Dunno who crushed who; Sega added a
> CD option but maybe Nintendo had the bigger market
> share in the long run. They'd classify as vintage
> with me, while Jaguar, N64 and what else came before
> PlayStation 1 are borderline.

Actually I'm not sure which was the first machine which
incorporated CD into their consoles, but there was an Amiga
console I vagerly recall - released around the same time as
SNES & MegaDrive which used CDs. Think it was called Amiga
CD32? Anyone recall.

Of course there was other powerful consoles as well PC Engine
& another SNK?

Sega did bring CDs to their Consoles, though I belive it was a
little bit later.

CP/M User.

Bill_Loguidice
April 21st, 2006, 02:42 PM
The Memorex VIS was 1992. The Sega CD was 1992. The Commodore CD32 was 1993, while the Commodore CDTV was released around 1991. The NEC Turbo-Grafx CD add-on was prior to 1992, as the TurbDuo debuted then. Of course those are all US release dates, but worldwide was about the same, though Japan did get some of that stuff first.

As for Genesis versus SNES, in the US, the Genesis had an early lead, then things were split about 50/50 until around 1993/4ish, when the Super NES took the lead based on the strength of titles like Donkey Kong Country and having a unified product front, whereas Sega splintered things with the Sega CD and later the 32X. In Japan, the PC Engine and Super Famicom were tops and the Mega Drive was a distant third. I'm not sure about Europe, but I know it was one of the few territories where the Sega Master System thrived well beyond anywhere else in the wake of the NES/Famicom.

CP/M User
April 21st, 2006, 03:34 PM
Bill_Loguidice wrote:

> The Memorex VIS was 1992. The Sega CD was 1992. The
> Commodore CD32 was 1993, while the Commodore CDTV was
> released around 1991. The NEC Turbo-Grafx CD add-on
> was prior to 1992, as the TurbDuo debuted then. Of
> course those are all US release dates, but worldwide
> was about the same, though Japan did get some of that
> stuff first.

That's right, I remember seeing the CD32 around the time I
brought a Nintendo Gameboy - late 1993, think at the time it
had been out a couple of months.

A pity really, back in 1989/90 Codemasters were developing a
CD comprising of 30 of their popular games. This was to be
made for the Amstrad CPC based computers, however I believe
they were also looking to make CDs for C64s, Spectrums as
well. It never took off on the CPC due to the large range on
CD players available at the time - certain compatabilities
between them which in the end kept the project on the shelf.
It was IIRC made & worked, and is part of one of the
enthusiests collection though - who's made comments about it &
posted it on their website.

It was said earlier that CDs in computers have been going on
for much longer than that though - was posted in here
somewhere! :-)

Cheers,
CP/M User.

Starshadow
April 21st, 2006, 08:24 PM
It was said earlier that CDs in computers have been going on
for much longer than that though - was posted in here
somewhere! :-)

My Mac SE and IIfx uses an External CD-Rom quite well.

alexkerhead
April 21st, 2006, 08:38 PM
I used to have a mfm cd-rom(at least it had the mfm type connections), but I sold it before I became interested in the classic stuff.

Bill_Loguidice
April 22nd, 2006, 06:25 AM
I have "The Manhole" on CD, which was a type of edutainment title (black and white) released in 1989 for the Macintosh by the same guys who would later create one of the first CD-based blockbusters, Myst. It is generally regarded as the first game released on CD. Really, beyond text-based reference works, you won't find much else on CD before that, and definitely not for home use.

It's interesting to note that a lot of early 80's magazines were touting laser disc type technology for storage over CD's and predicted that being more common. It's interesting how things developed. Hell, video tapes used to be used as backup mediums, so there you go. I guess you can interface with and control pretty much anything.

As a child, I remember saving my money for the laser disc add-on for the ColecoVision. I'm still waiting... ;-) . Interestingly, the ColecoVision is capable of overlaying graphics over video by default. Perhaps with the new super processors being made for that system we'll see some of that become reality.

carlsson
April 22nd, 2006, 03:17 PM
Also remember Philips CD-I, while not strictly being a videogame, somehow belongs there (at least if you mention Commodore CDTV, which was of the same multimedia hype type). How old is NeoGeo CD? Certainly, CD-ROMs on computers (at least PC and Mac) had been around for a few years prior to 1992, but maybe it was not very common yet.

DOS-Master
April 22nd, 2006, 04:26 PM
the sega saturn was pretty crappy but the dreamcast was pretty good. anyone else feel the same about the saturn?

Bill_Loguidice
April 22nd, 2006, 04:36 PM
The CD-i was mentioned. I have several. It didn't do scrolling well, but had superb FMV with the DV add-on and supported lots of color and CD-quality sound. Another downside was a single controller port, with few games supporting simultaneous two player play with a port splitter.

As for the Saturn, it was a greate 2D machine and a decent 3D machine. Of course extra 3D horsepower was tacked on when Sega got whiff of what Sony was coming up with, but it still couldn't match the built-in effects that the PS1 offered, like transparency. The Saturn was the better 2D machine, particularly with the 4Meg add-on cartridge for extra memory space.

Terry Yager
April 22nd, 2006, 05:22 PM
The first CD-based game system I remember was the CD-I. Wikipedia places it at around 1991, but the 'standard' dates back to 1986:

http://en.wikipedia.org/wiki/CD-i

--T

Terry Yager
April 22nd, 2006, 05:30 PM
Interestingly enough, the CD-I software was actually OS-9, a unix-alike OS written for the 6809 family of 8/16-bit processors. Nowadays, you'll mainly find OS-9 at your local gas station, controlling the pumps...

--T

Starshadow
April 22nd, 2006, 11:58 PM
the sega saturn was pretty crappy but the dreamcast was pretty good. anyone else feel the same about the saturn?

I don't. The Saturn had one of the best RPGs of all time, Panzer Dragoon Saga. It had quite a few great games and had a built in memory card. Just because a system doesn't do well on the market doesn't automatically make it crap. The Saturn was simply marketed poorly and developers didn't like its duel-cpu design( kinda funny since all the newer gen systems sport two or more cpus) because they were too lazy to figure out how to take advantage of a potentially powerful design.

Bill_Loguidice
April 23rd, 2006, 06:09 AM
I don't think it's fair to call Saturn developers lazy. While you could do nice things with the dual architecture, fact of the matter even Sega couldn't pull enough 3D power out of the system to match what was built into the PS1. Core, which developed a lot of things first on Saturn, still couldn't match what they could pull off on the PS1. Sega failed in getting good tools into developer's hands and it was a difficult system to optimize software on. Nevertheless, Sega learned their lesson with the Dreamcast, but by then it was far too late for the company to recover financially.

In any case, it's important to remember that Sony's gamble paid off. The Saturn was always intended by Sega to be the ultimate 2D machine that could do Virtua Fighter 1 and Virtua Racer-level 3D. Sony decided to back off on the 2D power and focus on the 3D, which it turns out for better or worse, the market wanted to move to. Sega scrambled to add better 3D capabilities, but it was done in such a way to make development more difficult and still feature deficient in certain areas. By clever mix of polygons and sprites, though, impressive feats could still be pulled off, like with Virtua Fighter 2 on the Saturn.

DOS-Master
April 23rd, 2006, 10:02 AM
ohhh come on the saturn was just a souped up genesis

Starshadow
April 24th, 2006, 07:31 PM
ohhh come on the saturn was just a souped up genesis

thats the 32x and Sega CD, not the Saturn. Saturn could emulate a Genesis if they wanted it to.

Also i wasn't refering to the developers that bothered to give the Saturn a chance, i'm talking about those that bailed ( granted one of my favorite developers is guilty, Final Fantasy 7 was going to be on the Saturn and the N64 i might add) on Sega as soon as the PSX came out. PSX, is a great system, but without its 3d accelerator, its out match in hardware by the Saturn( more ram, twin cpus, better 2d as mentioned before)