View Full Version : RPG, you and me? Let's start a campaign together.

November 5th, 2013, 01:39 PM
We can try it on one of three choices of "virtual tables"....

KLOOGE WERKS http://kloogeinc.com/

Fantasy Grounds http://www.fantasygrounds.com/

D20 prohttp://www.d20pro.com/

The prices break down this way....

Klooge Werks Game Master & client is $40, lets you host one player.
KW GM only is $30, KW client only is $15.

Fantasy Grounds GM $39, player is $25.

d20pro GM $30+, $10 player.

I honestly have no idea how to link computers together but I'm willing to get a GM license for one game to hash out some kinda new ruleset based off the Domonion Rules. http://dominionrules.org/

Right now I have the rules written out but have to revise and adapt them.

November 5th, 2013, 01:51 PM
Just curious (not at all to discourage.. I'm not familiar with this client/service) but have you tried others that have DM modes? Games like Vampire the Masquerade were 3d and supposed to support sort of live DMing. The one I did play with a bit was Neverwinter Nights which also allows 1 person to log in as a Dungeon Master to play along and create events, etc (I suppose like most you'd precreate a level and triggers, but it also allowed you to be seen/unseen and summon or cast any spell you choose). Just curious since the latter would be free-ish (have to own the game I suppose).

I think they also finally came out with the newest Neverwinter Nights Online? It was meant to be free and join forces similar to WoW. There is also a remake/hack I played for a little bit based on the original TSR NWN some of us AOL users used to play and love. I think it's called ForgottenWorld.

Ah.. I think I see the point. Specific/newer rule sets?

November 5th, 2013, 04:20 PM
Ah.. I think I see the point. Specific/newer rule sets?

To an extent I want to focus on building my own RPG from the ground up and the rules are going to be the "ground". I don't want to use a 3D prebuilt game with its own mechanics firmly in place. A virtual tabletop game would provide a good jumping of point upon which to build something that can be further adapted later on.

I have a free world for Hero Engine and know nothing about making a 3D or 2D game. Starting with a virtual tabletop will provide me an ideal experience without having to learn how to render. The more minimalistic it is the more I can focus on writing down the basis for a gaming system.

How's this one??


November 16th, 2013, 04:17 PM
45 mins of staring at the table while three dudes talk Dungeons & Dragons. (http://www.youtube.com/watch?v=ZfVfEwPzI78&feature=c4-overview&list=UUmGhaUjGtNOuPxnuLczcsZg)

November 16th, 2013, 05:07 PM
I'm having a bit of a difficult time figuring out what this thread has to do with RPG:


November 16th, 2013, 05:41 PM
Well, you see, they're both about battling arcane horrors ;P