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  1. My Personal TOP 10 C64 TUNES | It's a Pixel THING - Ep. 120

    In 2017 the Commodore 64 will be 35 years old, so itís the perfect time to point out my 10 favorite SID tunes that Iíve always worshiped and still listen all the time!

    My Personal TOP 10 C64 TUNES | It's a Pixel THING - Ep. 120
  2. DEC extender adapter for over-the-top OMNIBUS boards

    Quote Originally Posted by jackrubin View Post
    Revision 2 just arrived - smaller board, no vias. Based on how hard I had to smack the connectors with the hammer, I've opened the holes up a little in the next batch. First cable set goes out for testing tomorrow.





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  3. The Ebay Follies

  4. Complete History of COLIN McRAE RALLY and DiRT | It's a Pixel THING - Ep. 119

    10 years ago, the Colin McRae Rally franchise evolved into DiRT, alongside the advent of the 7th generation of consoles.
    Itís the perfect time to recall that huge leap and, also, its origins!

    Complete History of COLIN McRAE RALLY and DiRT | It's a Pixel THING - Ep. 119
  5. 8 Bit Twice Shy aka Size Does Matter

    I've been working with 8-bit fixed point for pre-calculated SINE and COSINE values. One compromise of this is that the maximum positive value is only 127 which means I can only represent 127/128 (0.9921875) and not a whole ONE.

    Recently I encountered an odd bug where viewing my tile map from a 270į facing caused the Z coordinates of all objects to be reversed. My test map and player position looked like so:

    Code:
    P
     P <
    And thus I expected to see ...
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