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Thread: Wolf3D hacked for 8086/8088 CPUs

  1. #31

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    Quote Originally Posted by Mike Chambers View Post
    oh i'm pretty familiar with raycaster coding, i wrote this recently in freebasic from scratch
    That's pretty neat, was it running on an 8088? For BASIC, it was fairly smooth.

    You know, not many people would create a graphic program totally from assembly. When I use to play around with it, I built up a library of many small routines I could reuse. Anything time critical I used assembly with QuickBasic providing the front end. It was a great environment to work in.

  2. #32

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    Quote Originally Posted by Andretti View Post
    That's pretty neat, was it running on an 8088? For BASIC, it was fairly smooth.

    You know, not many people would create a graphic program totally from assembly. When I use to play around with it, I built up a library of many small routines I could reuse. Anything time critical I used assembly with QuickBasic providing the front end. It was a great environment to work in.
    oh heck no, that's on a 3.4 GHz pentium 4 with windows 7. :P

    the raycaster is much smoother than that video makes it look though, it's because of camstudio when i captured it. get around 60-70 FPS. (which isn't that great considering the system i'm running on, and what it is)

    QuickBASIC isn't a bad system to work with, obviously i use it plenty with the TCP stuff and whatnot, but the compiler generates relatively slow code but yes with some ASM compiled OBJ files linked in, it can get pretty powerful.

    take a look at freebasic though if you like BASIC. it's amazing. it can compile for windows and linux. http://www.freebasic.net
    My emulators!
    Fake86 8086/V20 PC emulator: http://sourceforge.net/p/fake86
    MoarNES Nintendo emulator: http://sourceforge.net/p/moarnes


  3. #33

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    Quote Originally Posted by Mike Chambers View Post
    oh heck no, that's on a 3.4 GHz pentium 4 with windows 7. :P

    the raycaster is much smoother than that video makes it look though, it's because of camstudio when i captured it. get around 60-70 FPS. (which isn't that great considering the system i'm running on, and what it is)

    QuickBASIC isn't a bad system to work with, obviously i use it plenty with the TCP stuff and whatnot, but the compiler generates relatively slow code but yes with some ASM compiled OBJ files linked in, it can get pretty powerful.

    take a look at freebasic though if you like BASIC. it's amazing. it can compile for windows and linux. http://www.freebasic.net
    Hello, Mike Chambers, could you share source of 8086/8088 Wolf3D?

  4. #34
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    FYI, it might of been better and faster to send him a PM instead of bumping a 10 year old thread. ;-0
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