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Thread: IDE port on SoundBlaster baords

  1. #11
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    Quote Originally Posted by Xanxi View Post
    Well i do not have such a board yet, but i will look after one if it can fit my needs. I believe it to be true IDE.
    I have a more recent SB Vibra 16 without IDE here, but i guess this plug and play board would be no good in a DOS system?
    What's the model No.? No promises, but there may well be dos drivers available.
    Thomas Byers (DRI)- "You'll have a million people using the A> [MS-DOS prompt] forever. You'll have five million using [nongraphic] menu systems such as Topview, Concurrent PC-DOS, Desq, and those types. But there'll be 50 to 100 million using the iconic-based interfaces."

  2. #12

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    Quote Originally Posted by kishy View Post
    Not familiar with the specifics of the SB16 generation, but do make sure it's actually IDE and not one of Panasonic, Mitsumi or Sony proprietary interfaces (first two are 40 pin, third I believe is 34).

    There's only hope to begin with if it isn't a proprietary interface.
    I've found that the type of interface is usually printed next to the slot...thank god, lol!

  3. #13

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    Quote Originally Posted by tomasont View Post
    I've been doing some work lately with a SB 16, and there seems to be several different types. Some supported only the proprietary interfaces from Panasonic, etc. Others had an IDE port. You might be able to use the IDE port for a hard drive, but there's a lack of drivers. It wouldn't be bootable. NT or W2K might be able to use it for a second hard drive.
    There are many different ISA cards with the Sound Blaster 16 product name: http://en.wikipedia.org/wiki/Sound_Blaster_16. I do not believe any of them truly resemble native IDE: they are all proprietary IDE-alike devices with proprietary drivers as far as I re-collect. They are not recognized by the BIOS: a native driver needs to be loaded to recognize the IDE drive. I have experimented with various CD-ROM drives (Toshiba, Samsung et cetera) on Sound Blaster 16 IDE ports but never got any to work.

    This is also the main reason I do not collect Sound Blaster 16 cards: way too many SKUs and way too many versions within the same SKU (e.g. with or without CD-ROM, with or without CSP/ASP and so on).
    Last edited by Erik; January 22nd, 2011 at 09:29 PM.

  4. #14

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    A card I'd suggest trying is the AWE32. That comes with a 'real' IDE port and is IMHO the best of the 16 bit AT cards creative made.

  5. #15

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    Quote Originally Posted by tomasont View Post
    I've been doing some work lately with a SB 16, and there seems to be several different types. Some supported only the proprietary interfaces from Panasonic, etc. Others had an IDE port. You might be able to use the IDE port for a hard drive, but there's a lack of drivers. It wouldn't be bootable. NT or W2K might be able to use it for a second hard drive.
    There are many different ISA cards with the Sound Blaster 16 product name: http://en.wikipedia.org/wiki/Sound_Blaster_16. I do not believe any of them truly resemble native IDE: they are all proprietary IDE-alike devices with proprietary drivers as far as I re-collect. They are not recognized by the BIOS: a native driver needs to be loaded to recognize the IDE drive. I have experimented with various CD-ROM drives (Toshiba, Samsung et cetera) on Sound Blaster 16 IDE ports but never got any to work.

    This is also the main reason I do not collect Sound Blaster 16 cards: way too many SKUs and way too many versions within the same SKU (e.g. with or without CD-ROM, with or without CSP/ASP and so on).
    Last edited by Erik; January 22nd, 2011 at 09:18 PM.

  6. #16

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    Quote Originally Posted by PeterNY View Post
    I would argue a SB16 that runs based on hardware in combination with a Roland or Yamaha daughter board is the way to go when you play vintage games.
    Not entirely, the AWE32 will do INTELLIGENT UART mode on it's game/MIDI port, making it ideal for connecting up a real MT-32. While there are problems supporting a handful of rare soundblaster software, it's nothing the -16 doesn't have issues with either since they both use basically the same DSP... and for FM synth it's the same OPL-3 chip.

    Besides, the SB-16 is 1992, the Awe-32 is only two years later. Though it is worth avoiding the later model AWE32's with the "vibra" chip on them -- those are trash.

    As noted that's the problem with Creative boards -- you have to go by the CT number as they slap the same name on dozens of different products.

  7. #17

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    Quote Originally Posted by deathshadow View Post
    Not entirely, the AWE32 will do INTELLIGENT UART mode on it's game/MIDI port, making it ideal for connecting up a real MT-32. While there are problems supporting a handful of rare soundblaster software, it's nothing the -16 doesn't have issues with either since they both use basically the same DSP... and for FM synth it's the same OPL-3 chip.
    True. But you need to load drivers I believe so it is not as straight forward as having hardware based sound.

    Quote Originally Posted by deathshadow View Post
    Besides, the SB-16 is 1992, the Awe-32 is only two years later. Though it is worth avoiding the later model AWE32's with the "vibra" chip on them -- those are trash.
    Right.

    Quote Originally Posted by deathshadow View Post
    As noted that's the problem with Creative boards -- you have to go by the CT number as they slap the same name on dozens of different products.
    Even within the same CT**** you can have various revisions: one example: CT2740: some come with CSP, some do not. And so on.
    Last edited by Erik; January 22nd, 2011 at 09:13 PM.

  8. #18

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    If I have a XT-IDE BiosChip and does not see the Bios on my A2286 in my A2000.
    What can I do?

  9. #19

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    You're aware you revived a 9 year old thread, right?

    Start a new one.

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