Hi.
Despite a lot of bugs, and things poorly implemented, this is working better than I expected. An 8086 - 8 MHz should run it OK.
I captured this video using DosBox Daum at 600 cycles (more or less an 8086-8 ).
You need a GUS card to play the MOD files.
I tried not to be a mess with the source. But I ended up making a lot of specific functions just to make the samples work.
I could not make it work on 320x200 with borders, so it works in 304x176, and some monitors won't work.
This is a github link in case anyone wants to test it:
https://github.com/mills32/Little-Game-Engine-for-VGA-MCGA/blob/master/README.MD
8)
Despite a lot of bugs, and things poorly implemented, this is working better than I expected. An 8086 - 8 MHz should run it OK.
I captured this video using DosBox Daum at 600 cycles (more or less an 8086-8 ).
You need a GUS card to play the MOD files.
I tried not to be a mess with the source. But I ended up making a lot of specific functions just to make the samples work.
I could not make it work on 320x200 with borders, so it works in 304x176, and some monitors won't work.
This is a github link in case anyone wants to test it:
https://github.com/mills32/Little-Game-Engine-for-VGA-MCGA/blob/master/README.MD
8)